The game is based on the principle of evolution of your character. At the beginning of the adventure, you won’t have access to many skills or weapons. You will have to try again and again to explore dungeons in order to collect more and more collectable items. These items will allow you to improve your equipment and your skills permanently until you have enough strength to reach and defeat the final boss.
In multiplayer, the principle of cooperation has been pushed to the maximum:
First, the item counter is shared by all players. Everyone benefits from the character upgrades and new appearance customizations that are unlocked, regardless of which team member has obtained them.
Second, as long as there is at least one player left in the game, game over will not occur and everyone will be “back on their feet” upon entering the next dungeon room. So be prepared to cheer your friends on with all your might if they become your last hope to get back into the game!
Third, the “securedex” is also common to all players in the game. It doesn’t matter who unlocks this or that encyclopedia box, everyone benefits from it.
In solo game (or in game with less than 4 players), don’t worry, the lack of loyal allies is compensated by obtaining additional lives. The number granted will be based on the number of players you have left when exploring on a four player basis.